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Immersis, the projector that brings virtual reality in the living room

Designed by a French startup, Immersis is a projector designed to offer a virtual reality experience in the living room. The project achieved its goal on Kickstarter.

If we talk a lot about virtual reality at the moment, it is mainly because of the rapid evolution of the market of helmets exploiting this technology. Oculus VR, Samsung and company tend to monopolize attention when talking about virtual reality, while other projects, such as Microsoft’s RoomAlive , still flourish the prototype. But on the fringes of these big names, a French startup is planning to put on sale a virtual reality projector for October 2015.

Based in Aubière, Puy-de-Dôme, Catopsys works with Ogilvy Lab Paris to design a projector designed to transform the walls of a room into an immersion area. The video game or the video broadcast on television is transformed into a huge image projected at 180 or 360 degrees, depending on the experience that users want to experience.

The proposal is therefore to make the solitary experience of augmented reality as proposed by helmets, a common experience, at the heart of the show. The scope is described as ”  unlimited  “, even if it is necessarily better to use Immersis with works that are specifically adapted.

Immersis

 

The living room as a screen

360 ° videos are compatible, as are video games running with a real-time 3D engine – in this case, the calculated image does not normally appear on the screen that is being projected, as an extension . Catopsys has already developed a plugin dedicated to make completely compatible games using the Unity 3D engine, while a beta version dedicated to the Unreal Engine is also available. For the other engines, a “universal” plugin is also required. ” It will only take a few minutes for game developers to make their content compatible with Immersis, which will offer new possibilities to players, ” says the startup.

To ensure that the system works properly, Catopsys and Ogilvy Lab have developed patented technologies, in particular to ensure the best possible calibration of the image, so that the projection is in the right format and provides the best perspective for the player. Thanks to a tracing system, the image constantly adapts to the position of the user, as shown in the video below.

Such a device has, as can be imagined, a non-negligible cost: it will be marketed at the end of the year at the price of 2500 dollars. The Kickstarter campaign currently underway makes it possible to acquire Immersis at less than half its price with the limited offers: a proposal that attracts interested parties, since Catopsys reached its target of $ 100,000 last weekend . The campaign will end on 18 February. Visit heimkinoleinwandtest.de/heimkino-beamer-test.